I have some sketches made for the design of my museum itself, I will scan them in soon. It's been tough to figure out the architecture, but interesting nonetheless.
Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts
Sunday, 17 March 2013
Unity
Getting to know Unity at the moment, and working my way through the Lynda.com tutorials. The interface is much different to 3DS Max and Maya, but a lot of the controls are the same, which is useful. Really looking forward to exploring the possibilities here :)
Tuesday, 19 February 2013
Project Progress
I spent most of last weekend trying to download Maya and install it to my computer, which took a lot longer than expected, as there was a corrupted Autodesk download assistant on my hard drive that was there since I downloaded 3DS Max in September. After eventually sorting out this problem, I attempted to transfer a simple box animation from 3DS Max to Maya to see how long it would take me and what it required. I followed an online tutorial but I couldn't get it to work just yet. I'll try again tomorrow; it looks like it's going to be a process of trial and error.
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