Project
Proposal for an online virtual museum
H.Dip in Creative
Multimedia Programming
Background
There are various implementations of the idea of the virtual
museum, from the very basic, consisting of thumbnails of artworks which can be
enlarged for inspection, to the more elaborate, such as the 3D fashion museum
of the designer Valentino. However, there does not appear to be a precedent for
cultural organisations to embed a 3D tour of their premises into a website to
be accessible online; the closest to this that I have found is the
Smithsonian’s offering. This consists of a series of panoramic photographs
through which the user can browse a certain area of the museum, or click on an
arrow leading them to another area of the museum. This is limited both in the
interactivity it offers the user and the sense of an actual 3D tour in which
the user feels as if they can step into the museum.
I plan to create a 3D interactive museum showcasing
artefacts from an Irish cultural heritage context. The idea is that the user
can virtually enter the museum, walk around, and touch the objects, all within
the context of the web. I plan to use 3D
Studio Max to create the objects and WebGL to make them viewable via the web. I
have a background in history and art history, and the idea of digital access to
cultural heritage has been of interest to me for a long time. I am also very
interested in the use of 3D graphics for a wide variety of multimedia products,
and I think it is interesting to apply this technology to an area in which it
would not be traditionally used. This seems likes an innovative way to make
aspects of our cultural heritage more accessible, for example to people who are
planning their trip to Ireland and scheduling their itinerary.
Aims of
the project
The aim at the end of the project is to have a functioning
interactive online space that users can enter via their browser, walk around,
and view and touch objects. The user will be able to view 3D replicas of
cultural objects, and should be able to manipulate the objects and to find
information on them; for example a double-click might open a text-box giving
information about the specific object. The user will also be able to access
information about objects that may not be easily accessible in the real world. The
ultimate aim of the project is to create a useful resource that can be used by
the cultural heritage provider as an add-on to their website, thus providing
another way for them to make their heritage site more attractive to potential
visitors.
Methodology
I aim to research into the use of WebGL in creating 3D
animation for the web. There are several examples currently online which it
will be useful to study in order to understand what makes for a successful
implementation of this kind of application. I am not yet sure how all of these
options are to be implemented, so I will have to experiment with that.
It is probable that, in the creation of the project, the 3D
models will be created using 3D Studio Max. I will mostly likely have to export
the models to Maya and then to Inka3D in order to use WebGL to get it onto the
website. It will be necessary to learn to use three new software packages, and
WebGL will rely heavily on JavaScript and JavaScript libraries. Inka3D was
designed with Maya in mind and therefore has no 3D Studio Max functionality. It
may be less time consuming to model in Maya, thus cutting out the need for 3D
Studio Max; however, as all of the 3D modelling I have done so far has been in
3D Studio Max it may be a better option just to stick with that.
I will have to learn to use WebGL, which may involve a heavy
amount of coding. If this proves too time-consuming other options may have to
be considered, such as the use of the Cortona plugin for VRML format 3D files. It
may also be an option to create the
models in 3ds Max and export them to a platform in which Javascript can be
added to provide interactivity, resulting ultimately in a downloadable application
which cannot be viewed in the browser but can be viewed on the user’s own hard
drive. I hope this will not be necessary, however, and that creating the web
application will not prove an insurmountable challenge.
I will have to get in touch with the heritage site in
question to ensure their cooperation with the project. At the moment the plan
is to use Lough Gur heritage centre, but as it may be closed at the moment this
may not be viable. I have a list of several other heritage sites that may be considered
as alternatives.
This project will require constant testing. As WebGL is a
technology I have not yet used, I plan to test my ability to implement it
successfully by first importing one of my already made 3ds Max designs. This
should give me a perspective on the time it takes to do this and the problems
that may stem from this approach, with the result that I will have knowledge of
this when applying it to my finished product.
Expected
outcomes and deliverables
I expect to have a fully working application of a modelled
3D space with several models of artefacts which can be manipulated by the user
in order to see different angles of the objects, and to get information on the
object and its background. It will have a supporting website from which to view
the application so as to avoid the need to download the application to the hard
drive.
I will also have a full report on the project, documenting
all processes that I have tried, the outcomes, the successes and failures, and
how I reached the finished product.
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