I took on board the feedback about the sparsity of the scene, and did some experiments with the default tree in Unity. However, because the scene was not done to scale, it was difficult to get the tree looking realistic next to the hills and objects, so I decided to leave it out.
| An average-sized tree, dwarfing everything in sight. |
I think I now have the Unity part of things totally completed. Yay! It's just a case of fixing up the website.
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